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Box2D Flash Physics Simulation Engine: Real Ball Object Fall Down

In previous Box2D Flash Physics simulation engine tutorial, we use an imitated falling football. In this Box2D Flash Physics simulation, we used a real football.

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Flash Box2D Physics Simulation Tutorial Content

In this Boxed2D Flash Physics simulation engine tutorial, the fooball ball object is a real one. We used the b2CircleDef to define the body not b2PolygonDef because the football ball object is a round body not a polygon body. Moreover we used radius to set the size of the football because the football is a circle shape body.

Flash Box2D Physics Engine ActionScript Codes

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Remarks:

This Flash Box2D Physics Engine ActionScript tutorial use custom images for the round ball object in virtual physics world to simulate a falling ball.