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Crank and Piston Box2D Flash Physics Simulation: Create Crank, Shaft and Piston Bodies

Now it's time to create all bodies of the Crank and Piston System (crank, shaft and piston) and check if their positions are all correct.

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Flash Box2D Physics Simulation Tutorial Content

STEP 2: Create Crank, Shaft and Piston Bodies.
As in other example, the second step is to create all bodies on the stage. Be sure to check if their positions are correct.

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This Box2D Flash ActionScript Physics Animation tutorial shows how to create prismatic joint. Step 2: create all bodies.