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Box2D Flash Physics Animation: Create Revolute Joint Between Ground and Circular Body

Revolute Joint between Circle body and other body in Box2D Physics simulation is quite often used, especially in motor car and rotating engine. In this Box2D actionscript tutorial, we create a Revolute Joint between a Circular body and the Ground body.

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Flash Box2D Physics Simulation Tutorial Content

Revolute Example: Create Revolute Joint Between a Circle and Ground
Circle body is often used in creating Box2D Revolute Joint with other body. You may see this in some motor car physics simulation.

In this Box2D physics animation, we created Revolute Joint between a Circle body and the Ground body. Please noted that the hinge box is assigned to the Ground.

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This Box2D physics animation shows how to create revolute joints. Box2D Example: create revolute joint between Circular body and the Ground.